[TUT][APP]Directory Bind (move game data from internal sd to external sd / microsd)
Directory Bind
credits to slig of xda for this tool
Requirements:
ROOT
Compatibility:
Rooted phones with internal sd mounted as /sdcard
Disclaimer:
We are not responsible for any damages done to your device.
Introduction:
This application binds directories located on external_sd to directories on internal memory (/sdcard/).
This way You can transfer large application data directories to external sd (micro sd).
credits to slig of xda for this tool
Requirements:
ROOT
Compatibility:
Rooted phones with internal sd mounted as /sdcard
Disclaimer:
We are not responsible for any damages done to your device.
Introduction:
This application binds directories located on external_sd to directories on internal memory (/sdcard/).
This way You can transfer large application data directories to external sd (micro sd).
Features:
* Requires ROOT !
* Aimed at specific functionality and features (not idiot-proof)
* You can create any number of Data -> Target directory pairs, mount them manually or choose to mount them on system boot (checkbox does that).
* On/Off switch controls whole mount-on-boot function.
* Diskette icon indicates if mount operation was successful, by taping it You can mount/umount entry.
* Icon changes if application is using mounted entry
* DirectoryBind can tell what application is using this entry (tap at entry in use)
* Long tap on entry (disabled) brings edit/delete window
* App auto umount all entries on USB connected and remount after USB disconnected (for now via BroadcardReceiver UMS_CONNECTED / UMS_DISCONNECTED)
* App shows notification and vibrates if auto umount on USB fails
* If mounting all checked entries (ex. on boot) app is waiting specified time (def. 60 sec) if data directory is not available (happens sometimes at boot)
Color statuses:
* GRAY - entry disabled
* RED - mount failed
* BLUE - waiting for data availability
* GREEN - mounted OK
* Requires ROOT !
* Aimed at specific functionality and features (not idiot-proof)
* You can create any number of Data -> Target directory pairs, mount them manually or choose to mount them on system boot (checkbox does that).
* On/Off switch controls whole mount-on-boot function.
* Diskette icon indicates if mount operation was successful, by taping it You can mount/umount entry.
* Icon changes if application is using mounted entry
* DirectoryBind can tell what application is using this entry (tap at entry in use)
* Long tap on entry (disabled) brings edit/delete window
* App auto umount all entries on USB connected and remount after USB disconnected (for now via BroadcardReceiver UMS_CONNECTED / UMS_DISCONNECTED)
* App shows notification and vibrates if auto umount on USB fails
* If mounting all checked entries (ex. on boot) app is waiting specified time (def. 60 sec) if data directory is not available (happens sometimes at boot)
Color statuses:
* GRAY - entry disabled
* RED - mount failed
* BLUE - waiting for data availability
* GREEN - mounted OK
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